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General Program Information

Input Definitions

Inputs Needed to Call the Channel Function

channelorigin - a 3*1 matrix with x,y,z positions corresponding to the point where the channel will be drawn.
channeldim - a 3*1 matrix with the x,y,z positions specifying the dimensions of the channel cutout.
t = - specifies the thickness of the channel walls.

Inputs Defined within the Channel Function

p1 =

  • x : channelorigin0
  • y : channelorigin1
  • z : channelorigin2

p2 =

  • x : channelorigin0 + channeldim0
  • y : channelorigin1 + channeldim1
  • z : channelorigin2 + channeldim2

p3 =

  • x : channelorigin0
  • y : channelorigin1 - t
  • z : channelorigin2 - t

p4 =

  • x : channelorigin0 + channeldim0
  • y : channelorigin1 + channeldim1 + t
  • z : channelorigin2 channeldim2

p5 =

  • x : channelorigin0
  • y : channelorigin1 + channeldim1 + t

p6 =

  • x : channelorigin0 - zc
  • y : channelorigin1 - t - zc

p7 =

  • x : channelorigin0 + channeldim0 + zc
  • y : channelorigin1 + channeldim1 + t + zc

win1 =

  • x : channelorigin0
  • y : channelorigin1 - t
  • z : channelorigin2

win2 =

  • x : channelorigin0 + channeldim0
  • y : channelorigin1 + channeldim1 + t
  • z : channelorigin2
Technical Program Outline

viewtop - sets the workspace so that the user is viewing the top of the object.

zoomwin- zooms on a window space directly around where the channel is to be drawn (as shown above - actual window size relative to channel that is to be drawn).

box1 - creates a box that will serve as the channel cutout.

box2 - creates the outer box of the channel.

subtract1 - subtracts the inner box from the outer box to create a channel.

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