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General Program Information

Technical Program Outline

layer1 - Creates a 'grit-pipe' layer for all of the pipes in the program

Pipe1 - Creates a pipe with an origin at the variable "origin". See Pipe Help for details on the pipe function.

pipe1 length = gritdisp1

Rotate1 - the rotate3d function is used to rotate the pipe about the y axis, with the origin as the pivot, -90 degrees. Information about the rotate3d function can be found in the basics help page
AutoCAD Grit Chamber Program

Pipe2

pipe2 origin =

  • x:origin 0 - pipe1 length - ElbowRadius
  • y:origin 1
  • z:origin 2 + ElbowRadius

pipe2 length = Δz grit - 3ElbowRadius - SocketDepth (See overview picture if not clear)

Notes: ElbowRadius is the radius of curvature of an elbow. In the script it is given as a function of the inner radius. This function is defined in the Pipe Database program
SocketDepth is the connection depth for pieces such as elbows and tees which connect with pipes.In the script it is given as a function of the inner radius. This function is defined in the Pipe Database program
AutoCAD Grit Chamber Program

Pipe3

pipe3 origin =

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