A closer look: Velocity Verlet Algorithm
We designed s dynamical simulation to compute the particle position as a function of time. The simulation utilizes the Velocity Verlet algorithm, which calculates positions and velocities of particles by means of Taylor expansion. Because the Newton's equation of motion is second order in relative position (r), the initial condition needs to specify both particle position and velocity at time 0.
Unknown macro: {latex}
\large
$$
{{x(t + \Delta t) }} = {{ x(t) + v(t)\Delta t + (1/2)a(t)\Delta t^2 }}
$$
Unknown macro: {latex}
\large
$$
{{v(t + \Delta t/2) }} = {{ v(t) + (1/2)a(t)\Delta t }}
$$