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This fits the four vertices of the rectangle we have created to the size of the Graphics Window.

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This brings up a list of vertices, from which vertices 1 and 2 can be selected. Select Vertex.1 and Vertex.2. The push the right arrow button  to bring these vertices into the Picked column.

Click Close. Then click Apply in the Create Straight Edge window to create this edge.

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Repeat this process to create edges between vertices 2 & 3, vertices 3 & 4, and vertices 4 & 1.

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Click Close. Then click Apply in the Create Face From Wireframe window to create the face. The edges and vertices will become blue, indicating that they now form a face.

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Find your working directory and save your GAMBIT file there. Make sure to enter the file name, plate.dbs, in the Selection box in addition to the path.

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Go to Step 2: Mesh Geometry in GAMBIT

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