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  • The WaterRower is a rowing machine that uses liquid water and a spinning paddle as the drag mechanism. Its performance monitors incorrectly calculate distance rowed by simply multiplying the linear displacement of the handle by 5. This means that a rower can increase perceived velocity by rushing the recovery and pull faster rather than harder.

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* The [WaterRower|http://www.waterrower.com/] is a rowing machine that uses liquid water and a spinning paddle as the drag mechanism. Its performance monitors [incorrectly calculate distanc|http://freespace.virgin.net/neil.wallace2/waterrowergate.htm]e rowed by simply multiplying the linear displacement of the handle by 5. This means that a rower can increase perceived velocity by rushing the recovery and pull faster rather than harder.

 !http://upload.wikimedia.org/wikipedia/commons/9/94/WaterRower_Rowing_Simulator.jpg|align=center,border=1,width=300!

* A rower's power is proportional to the cube of velocity: {latex} \large $P = v^3$ {latex}. For example, rowing at a 2:00 per 500m pace [requires twice as much power|http://www.fletchersportscience.co.uk/uploads/img4a646514c06851.pdf#page=2] compared to rowing at a 2:30 pace.