General Program Information
Sedimentation tank with channels, top view
Sedimentation tank with channels, right view
Input Definitions
Inputs Needed to Call the Channel Function
channelorigin - a 3*1 matrix with x,y,z positions corresponding to the point where the channel will be drawn.
channeldim - a 3*1 matrix with the x,y,z positions specifying the dimensions of the channel cutout.
t = - specifies the thickness of the channel walls.
Inputs Defined within the Channel Function
p1 =
- x : channelorigin0
- y : channelorigin1
- z : channelorigin2
p2 =
- x : channelorigin0 + channeldim0
- y : channelorigin1 + channeldim1
- z : channelorigin2 + channeldim2
p3 =
- x : channelorigin0
- y : channelorigin1 - t
- z : channelorigin2 - t
p4 =
- x : channelorigin0 + channeldim0
- y : channelorigin1 + channeldim1 + t
- z : channelorigin2 channeldim2
p5 =
- x : channelorigin0
- y : channelorigin1 + channeldim1 + t
p6 =
- x : channelorigin0 - zc
- y : channelorigin1 - t - zc
p7 =
- x : channelorigin0 + channeldim0 + zc
- y : channelorigin1 + channeldim1 + t + zc
win1 =
- x : channelorigin0
- y : channelorigin1 - t
- z : channelorigin2
win2 =
- x : channelorigin0 + channeldim0
- y : channelorigin1 + channeldim1 + t
- z : channelorigin2
Technical Program Outline
viewtop - sets the workspace so that the user is viewing the top of the object.
zoom win - zooms the workspace to a smaller focus area.
box1 - creates the outer box of the channel.
box2 - creates a second bow that will serve as the channel cutout.
subtract1 - subtracts the inner box from the outer box to create a channel.