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Look to the outline window under "Mesh". Notice that there are two types of meshing types on the geometry: a mapped face meshing and a face sizing meshing. The mapped face meshing restricts the type of element shapes that will be used in the mesh - in this case, quadrilaterals. The face sizing controls the size of the elements. The size of each element is limited to at most 0.1 square inches. Another thing to notice about the geometry is that the geometry in the simulation is actually only one half of the geometry from the problem statement. This is done using symmetry constraints which allows the simulation can find the same answer as for the full geometry while saving valuable computation time because it is using fewer elements!

Displacement

Okay! Now we can check our solution. Let's start by examining how the beam deformed under the load. Before you start, make sure the software is working in the same units you are by looking to the menu bar and selecting Units > US Customary (in, lbm, lbf, F, s, V, A). Now, look at the Outline window, and select Solution > Total Deformation.

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The colored section refers to the magnitude of the deformation (in inches) while the black outline is the undeformed geometry superimposed over the deformed model. The more red a section is, the more it has deformed while the more blue a section is, the less it has deformed. Notice that the deformation is at its highest where the load is applied, and there is no a lot of variation in the y-direction, as one intuitively expect.

Sigma-r

Now, in the outline window, click Sigma-r. This will bring up the stress distribution for the stress in the r-direction.

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