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Problem Specification
1. Create Geometry in GAMBIT
2. Mesh Geometry in GAMBIT
3. Specify Boundary Types in GAMBIT
4. Set Up Problem in FLUENT
5. Solve
6. Analyze Results
7. Verify Results

Step 1: Create Geometry in GAMBIT

This tutorial leads you through the steps for generating a mesh in GAMBIT for a wedge geometry. The generated mesh can then be read into FLUENT for fluid flow simulation.

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The overall boundary is shown below.

 
Where ABCDE is the farfield boundary and FE is the wedge.

Start GAMBIT

Create a new directory called wedge and start GAMBIT from that directory by typing gambit -id wedge at the command prompt.

Under Main Menu, select Solver > FLUENT 5/6 since the mesh to be created is to be used in FLUENT 6.0.

Create Vertices

The coordinates needed for the mesh are shown below

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(Click picture for larger image)

Create Faces

Now we can create the edges using the vertices created.

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Similarly, create the edges BC, CD, DE, EF, FA and CF. Click on the  to select the vertices from the list and move them to the picked list. You can also hold the shift button and mouse click the vertices for selection.The resulting image should look like this.


  (Click picture for larger image)

Create Faces

The edges we have created can be joined together to form faces. We will need to define two faces.

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Go to Step 2: Mesh Geometry in GAMBIT

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