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layer2 creates a new layer "grit-elbow" for all the elbows in the program
layer3 freezes the "grit-pipe" layer. When a layer is frozen, you can neither see nor alter the objects set under that layer. You only want to work with one layer at a time to avoid interference with other objects. Some elbows and pipes for example over overlap at times and this sidesteps that problem.

elbow1 See Elbow Help for details on the elbow function.

elbow1 origin =

  • x: origin 0 - pipe1 length - ElbowRadius
  • y: origin 1
  • z: origin 2