...
Info | ||
---|---|---|
| ||
Create Back Outer Boundary
For this part, we will start with bottom up approach where we first create vertices and then using the vertices to create edges. Create the following vertices.
Vertices | X | Y |
---|---|---|
1 | 40 | 10 |
2 | 40 | -10 |
Operation Toolpad > Geometry Command Button > Vertex Command Button > Create Vertex
Create the vertices by entering the coordinates under Global.
Click the FIT TO WINDOW button to scale the display so that you can see all the vertices.
Connect the vertices to create three edges
Operation Toolpad > Geometry Command Button > Edge Command Button > Create Edge
Info | ||
---|---|---|
| ||
You should see the following figure after you finish this step.
Following animated steps show another method in creating vertices.
Info | ||
---|---|---|
| ||
Info | ||
---|---|---|
| ||
Info | ||
---|---|---|
| ||
Info | ||
---|---|---|
| ||
Create Radius of Influence
Now we can proceed to create the geometry for radius of influence. Since both the cylinder and radius of influence is of same shape. We can create the radius of influence by copying and scaling up the cylinder.
...