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You can sign up for a developer account to get a sandbox to play in 

Google Gadget Editor: http://code.google.com/apis/gadgets/docs/tools.html#GGEImage Added

Google Gadget Sandbox: http://google.com/ig/sandbox/Image Added

Don't have to be a coder; can just plug and play as long as you know flash file or feed name; others require HTML/XML, CSS and Javascript skills; they make code available

Markup and tags: <ModulePrefs>-Gadget settings; <UserPref>-User personalization (customized databses); 

Publishing gadgets: Go to http://code.google.com/apis/gadgets/docspublish.htmlImage Added

Add metadata to help SEO: e.g. title_url=LIBRARYLINK

To see how it was done, View Source on existing gadgets

Best practices:

Think small apps;

  • start simple (search box)
  • Enter a lot of metadata
  • Host your files locally (more control) and then let Google know you updated
  • Use dev tools
  • Monitor stats

Tracking stats (several ways)

  • iGoogle dashboard: igoogledeveloper.blogspot. com/2009/11/launching-igoogle-gadget-dashboard.html
  • Google Analytics
  • iGoogle Directory stats

Pretty good stats esp. for Wikipedia map, video repository (campuswide for these); search widget;

Unique users have selected widget and put it on their page; page views is how many times people have hit it in

Demos: lib.montana.edu/tools/gadgets.php

lib.montana.edu/%7jason/

Other people doing this:

Future: 

  • Micro-library apps
  • What will happen to the library web
  • Library services as widget
  • Rolling your own everything